Tips For Getting a High Score On

Math Effect

Spoiler alert. This page does what the title promises. I explains how to get high scores on the game Math Effect. (Notice that is Math Effect, not Mass Effect.) If you want to figure out things for yourself do not read on. This stuff is not really hard to figure out.

I have gotten some high scores, I had four of the top ten scores on the leader board as you can see here. This is from January 10, 2015. This is four of the top ten out of about 150 thousand games played.

I have lost my place on the top ten board, but I did play a couple of serious games a month or so ago. This is written July 18, 2017. One of my scores was higher than everyone on the leaderboard, the other beat all but the highest score. Neither score was recorded. I do not know what the glitch was.

So how do you get those high scores? Let us look at the board for Math Effect.

First, note that the brown stripe on the right side of the board is meaningless. I have no idea why it is there.

The green spot in the middle is your base. The game continues until the attackers take you base. They do that by moving an attacking tile, or more than one on to the base which either individually or in combination have more points. The base adds a point on every turn, as do all the moving tiles, both yours and the attackers. If attacking tiles with have ten points combined simultaneously move on to your base which has nine then the game ends. To make the leader board you need to survive a long while and rack up a high score. That is the basic game. You can learn more by reading the instructions. I will now proceed to strategic tips.


The bad guys, the attacking tiles that are trying to take your base, appear at the edge of the board. The moment they appear you know exactly how they will move unless the appear at one of the four corners. If they appear in the corners they randomly follow one of two paths. They move away from one edge, but stay on the other until they hit the yellow tiles, the yellow brick road. While you do not know which way they will go when they appear, you do know once they have moved.

If the attacking tile does not appear in a corner or in the center of the edge, it moves away from the edge where it first appeared until it hits the yellow tiles, the a fore mentioned yellow brick road.

Both the attackers from the corners and the other attackers that reach the yellow brick road all make a right turn toward the center, and follow the yellow brick road. When they reach the end the continue in the direction they were already traveling one space. At that point they are adjacent to the base and they attack it.

If the attacker comes from the center of the top, bottom, right, or left edge, it proceeds directly toward the base without running into the yellow brick road. So it will attack the base on its fourth move.

What this means is that when the attackers appear you know exactly where they will go unless they appear in the corner. You know exactly where the attackers from the corner will go after they make their first move.

This assumes that you are paying proper attention. Moves are not timed so you can do this if you want.

So once the attacking tiles appear, or appear and make the first move from the corner, you know exactly how they will move and can plot your strategy accordingly. So to score high, think carefully.

The only way things will unexpectedly change is that there are squares that add or subtract points if you land on them. And these extra points, or subtracted points occur randomly.

How Many Tiles Should You Create

In your first few moves think carefully about surviving, but once you get past the initial game I suggest that you try to keep five tiles moving about the board. Four of the tiles will guard the yellow brick roads. Two tiles guard the up and down yellow tiles, and two guard the left to right yellow tiles. A fifth one simply moves around the periphery.

With each move the points on each moving tile increase by one so the more tiles you have moving the more points you are gaining. I was able to get close to the leader board scores with four moving tiles I was able to get close to the scores on the leader board, with five I quickly found myself in the top ten, and therefore on the leader board.

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